Level 6 teslas are just amazing, and can do big damage to enemy raids. I still have lvl 1 miners and lvl 6 heal. From here you only need to watch the attack go down and drop your spells wisely. The goal here is to protect your dark elixir storage by as many defenses as possible while not neglecting your other things. Crystal 3- Crystal 1 2000-2600 : I put these all into one group because I saw similar results the whole time in this range. And Town Hall is placed in the second inner layer of the base layout where it is guarded with Barbarian King, Bomb Tower, Hidden Tesla, Air Defenses and Wizard Towers.
Good luck with maxing Town Hall 8! Also, comment below and let me know what your favorite attack is for getting Dark Elixir. Sorry in advance about spelling and grammar. First off, You should also max all your farming troop upgrades and also key defenses Mortars, Wizar Towers,… before going to Town Hall 8. I will advise you to take 2 lightning spell with 1 earthquake spell and 1 maxed rage spell. Keeping your Dark elixir 14.
Army when I had a ton of playing time: I would mess around with the coring strategy and found some success, and failures with it. You can take from them so much more and then get a shield when they revenge you. . After I was done with dark elixir farming or was really low on dark elixir because of an upgrade, I would switch my dark elixir storage with barb king. Barracks: I would recommend at least 1 barracks is level 10 to unlock pekkas in lab, and other 3 are level 9 at least. The resource graphics bug 12.
Only setback is that Wizards take a very long time to train, so this composition is more for casual farmers or those who can boost. No base is perfect, some just work better than others. Timing of this takes some practice. This is because of the loot penalty they get for revenge raids. The biggest plus is unlocking golems, which you can use in GoWiPe. If you read this guide it should help you understand what to do a little better. The players get stronger and you are only able to farm so far down in trophies.
I am following my upgrade guide found here Please post if you like that one to. So your best defense for war is upgrading your base the right way. Oh my bad, suggested you should share the logs, didn't realize you already did. Your setup should be around 220k-260k Elixir, so the League Bonus will cover your army costs plus a plittle profit and the loot you get from your attack is your net profit. You should get them to level 4 as soon as possible.
You'll have access to the Poison, Earthquake, Haste spell with the Skelton spell coming later. Because in this layout Dark Elixir storage is placed in the middle of the base and it is highly protected with the three wizard Towers, Bomb Tower, Hidden Tesla, Air Defenses. A: Yes it is very worth it, as your barb king helps on offense and defense. If you master this attack and learn to only have to use 1 Rage Spell per raid! Yes you lose trophies, but the goal is here to stay above 1500 trophies. This base layout is really good to protect dark elixir in Town Hall 8. I decided to stay between 1500-1900 range simple because there were a lot of th9 who had low air defense.
Then after 2-3 Barch attacks, start creating dragons, which should be complete when your spells finish. Use giants to distract and destroy outer defenses while you trickle pairs of wall breaker into the core. When de farming I would rarely use a whole army in one go. Then I drop a my dragons near a air defense then drop a rage spell on them. Upgrade your lightning spell and rage spell too. So how am I supposed to attack twice with 5 Healers if I only have 6? I only listed this last because walls can be upgraded at any time with an available builder.
Take note of this as this will help your deployment. Rage near the middle to get the Dark elixir storage. Self promotion should be thoughtful, limited, and consistently well received by the community. Timing of this takes some practice. Prioritize upgrading your lightning and heal spells first as they are the most commonly used and are the least expensive to upgrade. Step 2: send about ten barbs to the wall after the mortar fires, release the wall breakers.
The way I wanted to protect my dark elixir is that it was in range of 2-5 splash damage buildings, and some single target defenses. Use your Barbarians and Archers to remove collectors and create a funnel, while also using them to shield Goblins from splash damage. In retrospect if I had more time playing I would have maxed hog riders, valks, and golems at th8. Plus, you have to reload the boosted barracks since you can't fit all those troops in there at once, so you should put the troops that take longest per unit in there goblins , thus reducing the number of units you need to fit into it, allowing you to reload it sooner rather than wIting for it to train enough troops to be filled again. For revenge raids you can plan out what army you want to use at least cost to you and then strike. I will try and keep this updated as much as possible with any questions asked. If the walls were purple, it's nice to use a rage spell that spans both walls you need to break.